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HOSP2007 - The Casino, Club and Hotel Environment - 2024

Introduces students to the games, the people and the places associated with modern gambling. A problem-based learning approach is then used to teach students how to create a gaming room floor using both consumer behaviour and harm minimisation

https://www.scu.edu.au/study/units/hosp2007/2024/

HOSP2007 - The Casino, Club and Hotel Environment - 2025

Introduces students to the games, the people and the places associated with modern gambling. A problem-based learning approach is then used to teach students how to create a gaming room floor using both consumer behaviour and harm minimisation

https://www.scu.edu.au/study/units/hosp2007/2025/